Hello! My name is Cody Faulk. I live in the United States where I write for, design, and play games. To me, games are amazing tools we can use to tell stories, and I believe that storytelling is an absolutely essential part of the human experience. Without stories, we have no fantasy, no culture, and no hope. By telling stories, we convey experiences, thoughts, feelings, desires, fears, and a multitude of other powerful, critical aspects of ourselves. In sharing those personal facets, we can learn about others and our own selves, and perhaps even ultimately drive the world toward a better state through communication and shared experience. Maybe that's aiming high, but we've got to start somewhere, right?
I'm the co-designer of Tell Me a Story, the storytelling card game, but most of my attention lately goes toward writing and designing for tabletop role-playing games such as 5th edition D&D, Troika!, Wretched & Alone, and a variety of other game systems.
I specialize in combining evocative prose with mechanically-sound rules to craft player options that are fun, interesting, and balanced. I also love to design specialized systems and rules to help games showcase their themes and instill real emotion through gameplay.
You can find my work on Dungeon Masters Guild, DriveThruRPG, Loot the Room, and P.B. Publishing, or you can simply view my portfolio here.
Above all, I am hopeful that you find joy in the things I make, and I sincerely - really and truly - hope that my creations help you tell stories of your own wherever you are out there in the world.
Good luck out there!